Each of the game rounds has 2 phases: day and night. During the Day, you’ll spend your action points to make the most out of the possible actions. During the Night, Shanty Town’s Drunkards are on the prowl, looking for your buildings.
Challenging the Drunkards is the only way to protect those that have come to your aid. As a reward, every time you win a Challenge, 2 additional Survivors join your cause and can be used to help your buildings produce.
Explore Shanty Town tile by tile and find the best locations to raise your buildings. But be aware, some buildings are more valuable than others and finding the right combination for a smooth engine is what will really take your budding business to the next level.
Rummaging through deserted shacks and fields is one way to find the resources you need. Roll the 5 Scavenge dice to take Scraps and Relics equal to the numbers and symbols rolled.
At Uncle Harding’s place, you can Trade anything for anything including crates of booze and cures for even the nastiest hangover. After 7 rounds, the hot Air Balloon reaches Shanty Town and it’s time to see which moonshiner can buy the last spot on this one-way ticket to a new life. All resources are converted to Gold and the player with the most Gold is declared the winner.